Bajah + Dry Eye Crew Pics, and a short unrelated Video and some Processing code
Pics from last Wednesday’s face-melting-good show at the Knitting Factory – ://grove.nyc is providing visual support for BAJAH + DRY EYE CREW.
Photos courtesy of Annie C. Yu, 2009
They’re very, very good at what they do – if you’d like to experience it for yourself email me some time before the 25th of June and I’ll make sure you get to see them when we film the Show at the Knitting Factory. More pics, hopefully, forthcoming.
In other news – I’m finally going through my hard drive and pulling my portfolio together. It’s a long process but here’s a taste:
I originally intended to use this video as a backfrop for performance, but we’ll see what happens with it.
For those following along at home here’s the source code. Copy and paste this sucker into the Processing IDE and you’ll be all set; note that if you hit ‘b’ to turn on the blur it doesn’t turn off…Feel free to use the code in your own non-commercial projects, and please let me know if you do!
//Sin Lines
//by Ted Pallas
//Licensed under Creative Commons, Attribution, Non-commercial
void setup() {
size(700, 450);
background (255, 255, 255);
frameRate(24);
}
int posY = 200;
int posX = 0;
int circCount = 0;
float col1, col2, col3 = 255;
void draw() {
SinLines (posX, 10);
posX = posX + 8;
SinLines (20, 10);
SinLines (40, 10);
if (posX>=700-1) {
posX = 0;
posY = posY + 40;
col1 = random (30, 150);
col2 = random (30, 200);
col3 = random (30, 120);
}
}
void SinLines (int posX, int Y) {
smooth();
strokeWeight(5);
stroke(col1, col2, col3);
line (posX, cos(circCount), posX, (sin(circCount)*1000));
posX = posX + 1;
circCount = circCount + 15;
if (posX>=screen.width-1) {
posX = 0;
posY = posY + 40;
col1 = random (30, 255);
col2 = random (30, 200);
col3 = random (30, 255);
}
keyPressed();
if (key == ‘b’) {
filter(BLUR, .6);
}
}




